Bounding box tree error

Hello,

I am trying to identifying the displacement value at the point at the top of my mesh (a blind ended tube), and for that i followed the tutorial and the code in Implementation — FEniCSx tutorial

from dolfinx import geometry
points = np.array([[0, Length + R_outer - 0.001, 0]], dtype=np.float64).reshape(3, 1)
bb_tree = geometry.BoundingBoxTree(domain)
cells = []
points_on_proc = []
# Find cells whose bounding-box collide with the the points
cell_candidates = geometry.compute_collisions_points(bb_tree, points.T)
# Choose one of the cells that contains the point
colliding_cells = geometry.compute_colliding_cells(domain, cell_candidates, points.T)
for i, point in enumerate(points.T):
    if len(colliding_cells.links(i)) > 0:
        points_on_proc.append(point)
        cells.append(colliding_cells.links(i)[0])
print("Points on process:", points_on_proc)
print("Colliding cells:", cells)
points_on_proc = np.array(points_on_proc, dtype=np.float64)

But when i run the code, even though i can’t see an issue i get this error:

TypeError: compute_collisions_points(): incompatible function arguments. The following argument types are supported:
    1. compute_collisions_points(tree: dolfinx.cpp.geometry.BoundingBoxTree_float32, points: ndarray[dtype=float32, writable=False, shape=(3), order='C']) -> dolfinx.cpp.graph.AdjacencyList_int32
    2. compute_collisions_points(tree: dolfinx.cpp.geometry.BoundingBoxTree_float32, points: ndarray[dtype=float32, writable=False, shape=(*, 3), order='C']) -> dolfinx.cpp.graph.AdjacencyList_int32
    3. compute_collisions_points(tree: dolfinx.cpp.geometry.BoundingBoxTree_float64, points: ndarray[dtype=float64, writable=False, shape=(3), order='C']) -> dolfinx.cpp.graph.AdjacencyList_int32
    4. compute_collisions_points(tree: dolfinx.cpp.geometry.BoundingBoxTree_float64, points: ndarray[dtype=float64, writable=False, shape=(*, 3), order='C']) -> dolfinx.cpp.graph.AdjacencyList_int32

Invoked with types: dolfinx.mesh.Mesh, ndarray

I have tried reshaping my point array, but it doesn’t work. Any suggestions?

EDIT
To add precisions the mesh is in 2D

Thank you

You are definitely reading an old version of the code, since the code you reported is not the one currently displayed on the web page.

There was a change from dolfinx.geometry.BoundingBoxTree to dolfinx.geometry.bb_tree in v0.7.0. See dolfinx-tutorial/Changelog.md at main · jorgensd/dolfinx-tutorial · GitHub for more details.