as shown in the tutorial, one must mark the different surfaces on the mesh in order to set the boundary conditions later on.
i’m interested in the obstacle surface and the bottom side of the wall which i implemented using this code, which im not sure it’s right tbh:
i basically didn’t change much from the code given in the tutorial in order to generate the mesh afterwards and i even kept the notations from the tuturial for better visualisation and comparison of the script.
Is this the right way to tag those 2 surfaces of the mesh?